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Mr. Hopper!
played on Servers: 6
Cleric
Damn, I'm good!
best map rating: 32.12
dekadenz in kerkyra
Call me god!
best overall rating: 30.60
[[TMM]]**SOMBRA**
U don't have a woman?
most time played: 7.6 hrs
Cleric
The best place
  TeamMuppet ETLegacy
ShoutboxShoutbox
Teuthis - 22 days 2 hours 6 minutes agoI am working on a new version, and we have someone for the waypoints.
$mart - 22 days 13 hours 8 minutes ago@Teuthis OK I understand thx ! No I don't know any waypointer, maybe Matteo a french guy in the past ?
bugs - 23 days 3 hours 30 minutes agoFrohes Neues!
Teuthis - 24 days 3 hours 38 minutes ago@$mart assuming I quickly make another goldrush version, do have someone who can do the waypoints?
Teuthis - 24 days 21 hours 36 minutes ago…since clans prefer playing the 20 yr old graphic settings, I can’t make a new goldrush map
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schnoog 13 days 3 hours 34 minutes ago
[map] Grotli winter edition
Meister Gandalf 32 days 20 hours 8 minutes ago
TCE Test - True Combat Elite Mod Downloadlink
[DooC]*Gauki 125 days 3 hours 18 minutes ago
Changes here, changes there.....
Meister Gandalf 165 days 20 hours 58 minutes ago
macbeth - You will not be forgotten
Estorado 167 days 10 hours 52 minutes ago
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Written by Wolfmap.de, Jan 10 2009 at 15:51

Mods
[!!!]Harlekin of Hirntot.org made a fix for NQ 1.2.3 wich finally solves the hunkmegs error.

"These files will set com_hunkmegs to 128 MB, without overwriting default autoexec.cfg! It works when clients start etmain or No Quarter if both pk3's installed serverside.
Place hunkmeg_fix_nq_folder.pk3 into noquarter and the hunkmeg_fix_etmain.pk3 into etmain.
Files can be also used clientside but be sure that latest version of NoQuarter is installed."

The fix is included into the downloadfile of NQ 1.2.3

Download & Info:

--> Download 'No Quarter 1.2.3'


» read more on Wolfmap.de
Written by Wolfmap.de, Jan 09 2009 at 13:00

Mods
The Summer comes soon! Soldier, Medic, Engineer, Field Ops and Covert Ops have sunglasses in different colours.

Download:

--> Sunglasses

» read more on Wolfmap.de
Written by Wolfmap.de, Jan 08 2009 at 21:57

Maps/Mods
Just another 1on1 map, no special things. Small map for 1on1 fights.
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 08 2009 at 21:53

Maps/Mods
Scrim-map for 6vs6, but can be played for an 1vs1, too.
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 07 2009 at 23:17

Mods
Replaces the Jagdpanther with an T34.

Download:

--> T34 Tank

» read more on Wolfmap.de
Written by Wolfmap.de, Jan 07 2009 at 23:13

Mods
Replaces the MP40 and the Thompson with a MP60 and a Thommygun.
For NQ is a extra-file included wich gives the weapons a new behaviour.

Download:

--> Special Weapons
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 07 2009 at 15:06

League

East Front will have a match on their 2.60b Server located in Holland.
Sunday the 11th january from 16.00 (4 pm) GMT (british time) to about 19.00 GMT (7 pm).
Check your local time zone here.

Server:

Name: ~~/GS/Clan EastFront [XPSave]
IP: 85.17.181.25:27960
Location: Netherlands, Europe
Version: ET 2.60b
Mod: Eastfront Jan 4 2009 (0.4 alpha)

Program:

First we will play Fueldump and Trenchtoast Supremacy with 20 Bots on Supremacy Gametype.
Later we will play Moscow Forest, Warsaw Poland and Leningrad with no Bots on Objective Gametype.
After that we will play Stalingrad on the new Co-op Gametype.
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 06 2009 at 14:12

Maps/Mods
Two old but near unknown singleplayer maps for RtCW.
Wish you fun playing these maps!

Download:

--> Opof
--> Move 33
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 05 2009 at 06:56

Maps/Mods
This is an arena style map. Some in the stratosphere close to an unknown deserted planet you can find a strange looking spaceship. Both allies and axis must bring 6 boxes in total from the top floor to the basement. The team who delivers all 6 boxes as first wins and controls over the spaceship. Play as a team, use some tactics and frag like hell in this arena style map.

Update:

The previous version had FPS lags.

Gameplay:

Capture your own box and defend the box of the opposit team and bring them to the basement. The first team who delivers all 6 boxes as first will win the game.

Changes:

  • Gravity changed to 600 (it is better for the game to play without double jump).
  • Map includes now: a skybox, a tracemap and new lights values.
  • Teleport to the other spawn isnt there anymore.
  • More ammo places near spawn + a new reveal time of 2 seconds.
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 03 2009 at 23:29

Mods

The team of East Front is really fast in fixing bugs, improvements and adding new things to their total convertion. Alpha 0.4 is released!

Download:

--> East Front (Alpha 0.4 - Full Version)

Remember to set Hunkmegs to 192 or more if needed! (minimum 128).

There are still alot of bugs to be spottet! if you see a bug then please report it at our homepage: EastFront.co.nr


Changes:

  • Added supremacy support for moscow forest and added it to the campaigns.
  • Added friendly bot support for coop and training gametypes, (new cvar: bot_coop_minplayers, or set it hostgame menu)
  • Rewrote NPC movement code. Uses much less CPU and they work much better.
  • Rewrote NPC death code. No longer those strange models appearing.
  • Many other NPC fixes as well.
  • Co-Op NPCs and Multiplayer NPCs both now work a hell of a lot better.
  • Fixed broken weapon models and configs.
  • Fixed Panzer II missing model (had a bad path).
  • Lots of other misc stuff I cant remember right now.
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 01 2009 at 16:16

Mods
With this small addon made by [xD] JenkinS you get Emoticons above head for specified vsays, Class specific icons for a 'Function' vsay, Misc. icons above head for specified vsays, Ability to bind emoticons by using vsay.

Download:

--> Emot v0.1b


Emoticons above head for specified vsays:
  • :D - Thanks
  • :) - You're welcome
  • :( - Sorry
  • :O/:S - Oops

Misc. icons above head for specified vsays:

  • Where to?
  • We need an engineer
  • Hold your fire [axis/allies]
  • Fire in the hole [axis/allies]
  • Deploy landmines
  • Disarm the dynamite
  • Escort the vehicle
  • Destroy primary objective
  • Destroy secondary objective
  • Destroy the vehicle
  • Deploy mortar
  • Command acknowledged
  • Command declined
  • Yes
  • No
  • Provide sniper cover
  • I'm constructing
  • Repair the vehicle
  • Resupply squad
  • Call in artillery
  • Call an airstrike
  • Go undercover [axis/allies]
  • Disarm landmines
  • Clear the mines [axis/allies]
  • Mines cleared

Ability to bind emoticons by using vsay:

  • emot1 = :)
  • emot2 = :D
  • emot3 = :(
  • emot4 = :/
  • emot5 = :O
  • emot6 = :X
  • emot7 = :S
  • emot8 = [angry]

Notes:

  • [axis/allies] means that there are other icons for each of sides.
  • This addon may not work if others are installed.
  • This addon may work even if others are installed but then others may not.

» read more on Wolfmap.de
Written by Splatterladder-Forum, May 25 2007 at 00:34

ET: Quake Wars
Playing Enemy Territory: Quake Wars Introduction

Enemy Territory: QUAKE Wars™ is the ultimate strategic shooter: an objective-driven, class-based First Person Shooter set in the Quake universe. In the battle for planet Earth, you must choose your side and your role in the battle.

The two playable armies in Enemy Territory: QUAKE Wars are distinct from one another, creating a totally unique gameplay experience based on which allegiance you select.

The Strogg: An invading force with a single goal, to destroy humanity via Stroggification, and the advanced technology and weapons to accomplish it.

The Global Defense Force (GDF): Earth's only line of defense, set out to protect their home and her inhabitants with their military arsenal.

On each side, you must choose what role you want to play on the battlefield. Every mission and objective requires different capabilities and the best players do specific jobs to help their team reach ultimate victory.

Welcome to Enemy Territory: QUAKE Wars. The greatest war ever fought awaits you. This first installment of Playing the Game should help prepare you for what is to come.



» read more on Splatterladder-Forum
Written by Splatterladder-Forum, May 23 2007 at 22:28

Splatterladder

Charwoman Ilse is
preparing for dust
bunnies hunt.
There she was once again, the dragon-lady of IT. Our charwoman Ilse was working in our server-room this morning. We had always a bad feeling about letting women deal with our technology, but she had heavy buzzwords on board, like emancipation, equality and sentences like: 'I have cleaned computers already when you were still shitting your nappy!'
Well, from that on she kept the dust bunnies out of our server-room. Today she let flow her creativity and thought she should look into the harddrive if there is not one of the dust bunnies hidding. You know already the result. But in return you can now see yourself in the harddrive-case and check your 'look' and that is also important. Says Ilse.

We injected the backup from this morning into the database, so all data should be recovered. At the moment the SL is running on half of its power, because the disc-array is synchronising itself. This could take several hours, but after that, the SL runs with its usual speed. Meanwhile Ilse gets a crash course for handling the serverroom so she can return her nickname 'datadestroyer'.

Further on have fun with the SL!

P.S.: Of course ladies can handle technology right, but not Ilse!
» read more on Splatterladder-Forum
Written by Wolfmap.de, Dec 31 2008 at 09:51

Community
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 30 2008 at 09:43

Mods
Sylvester mod for NQ based on -|PS|-pancake & eCo|ischbinz' Sylvester Mod.

Download:

--> NoQuarter Sylvester-Mod v1.1

Version 1.1 change:

  • the champagne rocket added to panza/bazooka instead of mortar with the sounds and popup messages

Changes:

  • crackers nade (with fixed axis crackers first person view)
  • champagne shells for mortar
  • champaing.wav to champaing mortar shell explosion
  • popup message for the modded weapons
  • increased "crackers" damage
  • icons and hud indicators for the modded nade
  • few changes to make compatible with xmas pack
  • fixed a bug when the axis have red nade for axis rifle
  • few fix to make compatible with xmas pack
  • the pack can be used togheter with xmas pack!

Not used from the original mod because of xmas mod:

  • knife (xmas mod have + error msg in console)
  • medpack
  • ammo (texture error with big and hugh nq ammopacks)

» read more on Wolfmap.de
  
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