... splatterladder is watching you!
  
Mr. Hopper!
played on Servers: 3
rENE
Damn, I'm good!
best map rating: 30.17
***W!NY*** in fa_italy_b3
Call me god!
best overall rating: 30.81
.Dzo0nii_
U don't have a woman?
most time played: 3.6 hrs
aCid.
The best place
F|RECRUITING XP ...
ShoutboxShoutbox
Taranis - 3 days 16 hours 40 minutes agoWow no messages for daaaayyys
[DooC]*Gauki - 31 days 22 hours 18 minutes ago<3
[DooC]*Gauki - 40 days 17 minutes ago@schnoog: Kannst du Paypal mal checken und aktualisieren? lg
Meister Gandalf - 143 days 16 hours 57 minutes agoHappy Easter ihr Halunken
$mart - 198 days 5 hours 30 minutes agoIt's a masterpiece, thanks Teuthis !
Recent forum posts Recent forum activity
Topic Poster Last activity
New Maps: Goldrush Revival v1 and v2
WINY(TR) 58 days 23 hours 50 minutes ago
macbeth - You will not be forgotten
DoubleDragon 197 days 18 hours 19 minutes ago
New Maps: Goldrush Revival v1 and v2
Teuthis 201 days 1 hour 52 minutes ago
CLAN-REGISTRATIONS: W:ET Clantag - Register/Questions - Topic
schnoog 232 days 22 hours 47 minutes ago
[map] Grotli winter edition
Meister Gandalf 252 days 15 hours 20 minutes ago
*** NEWS *** NEWS *** NEWS *** NEWS *** NEWS *** News filter
   
Written by Wolfmap.de, Jan 01 2009 at 16:16

Mods
With this small addon made by [xD] JenkinS you get Emoticons above head for specified vsays, Class specific icons for a 'Function' vsay, Misc. icons above head for specified vsays, Ability to bind emoticons by using vsay.

Download:

--> Emot v0.1b


Emoticons above head for specified vsays:
  • :D - Thanks
  • :) - You're welcome
  • :( - Sorry
  • :O/:S - Oops

Misc. icons above head for specified vsays:

  • Where to?
  • We need an engineer
  • Hold your fire [axis/allies]
  • Fire in the hole [axis/allies]
  • Deploy landmines
  • Disarm the dynamite
  • Escort the vehicle
  • Destroy primary objective
  • Destroy secondary objective
  • Destroy the vehicle
  • Deploy mortar
  • Command acknowledged
  • Command declined
  • Yes
  • No
  • Provide sniper cover
  • I'm constructing
  • Repair the vehicle
  • Resupply squad
  • Call in artillery
  • Call an airstrike
  • Go undercover [axis/allies]
  • Disarm landmines
  • Clear the mines [axis/allies]
  • Mines cleared

Ability to bind emoticons by using vsay:

  • emot1 = :)
  • emot2 = :D
  • emot3 = :(
  • emot4 = :/
  • emot5 = :O
  • emot6 = :X
  • emot7 = :S
  • emot8 = [angry]

Notes:

  • [axis/allies] means that there are other icons for each of sides.
  • This addon may not work if others are installed.
  • This addon may work even if others are installed but then others may not.

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 31 2008 at 09:51

Community
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 30 2008 at 09:43

Mods
Sylvester mod for NQ based on -|PS|-pancake & eCo|ischbinz' Sylvester Mod.

Download:

--> NoQuarter Sylvester-Mod v1.1

Version 1.1 change:

  • the champagne rocket added to panza/bazooka instead of mortar with the sounds and popup messages

Changes:

  • crackers nade (with fixed axis crackers first person view)
  • champagne shells for mortar
  • champaing.wav to champaing mortar shell explosion
  • popup message for the modded weapons
  • increased "crackers" damage
  • icons and hud indicators for the modded nade
  • few changes to make compatible with xmas pack
  • fixed a bug when the axis have red nade for axis rifle
  • few fix to make compatible with xmas pack
  • the pack can be used togheter with xmas pack!

Not used from the original mod because of xmas mod:

  • knife (xmas mod have + error msg in console)
  • medpack
  • ammo (texture error with big and hugh nq ammopacks)

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 30 2008 at 09:35

Maps/Mods
"Hello Austin, this is Basil again, good job on destroying the laser transmitter. Your next mission is going to Dr. Evil Headquarters lab in germany and arrest Dr. Evil and his crew. You take the train to the city "Stiepelstadt" and go unseen through the city to his HQ lab. I will give you further details when you are in the HQ lab. Shagbase out!"
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 29 2008 at 19:21

RtCW/ET
Well, not much to say, but two new screenshots appeared from the upcoming Wolfenstein.

A article can be found on KatsBits.com.

Thanks: nUllSkillZ | KatsBits

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 29 2008 at 18:51

Mods
|>B<|Molotov's X-Mas-pack for NoQuarter. Based on meyerinchains' Grinch-skinpack.
Compatible with every version of NQ (1.1.0 to 1.2.3).

Download:

--> NoQuarter X-Mas-Mod v1.3

Including:

  • snowman on Baserace map (by |>B<|WingWong and |>B<|peyote)
  • ribbons on ammo/medic packs
  • santa/snowman mortar shell (by eCo|ischbinz and eCo|katta)
  • team colored santa hats
  • xmas themed !news mxmas, ingame sounds (few of them by Hewster from Santamod)
  • xmas colored effects
  • xmas themed satchel, mine flag and neutral marker flag
  • snowball grenades
  • new faces
  • aura sprites
  • class symbols on the clothes

Version 1.3 changes:

  • added santa-sound to santa rocket
  • mortar only fire with snowman bullet
  • removed 2 chatvoice
  • added cookie style medpack (like the aura sprite, by eCo|ischbinz and eCo|katta)
  • few fix tomake compatible with sylvester pack
  • the pack can be using together with the sylvester pack


» read more on Wolfmap.de
Written by Wolfmap.de, Dec 26 2008 at 11:39

Mods
Hello guys, soon there is a new year! 2009! And because of this reason I've made with ischbinz the first official New Year pack! Some funny changes and only 1 MB filesize. Have fun with it & A happy new year! ~PanCake

Download:

--> Sylvester Mod

Changes:

  • Grenade of Axis & Allies is now a little red cracker
  • Knife is a rocket
  • Mortar rocket is a bottle of champagne
  • Ammo pack changed and it includes:
    • Some crackers
    • 2 Rockets
    • 1 Firemaker
  • Medic pack changed and it inclueds:
    • 2 Bottles of Beer
    • Some needles

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 25 2008 at 14:05

Maps/Mods
The alies have to escort the tank to the santa's building and destroy the presents there. Axis have to stop the allies.

Update:
Because of the new No Quarter this map had to be adjusted for hunkmegs problem.

Special stuff:

  • 2 moving trucks
  • 1 funny car that flies to objective
  • A carnaval train
  • some christmas sounds
  • a giant carnaval wheel
  • a Carousel

» read more on Wolfmap.de
Written by Splatterladder-Forum, Dec 24 2008 at 22:51

Community
» read more on Splatterladder-Forum
Written by Wolfmap.de, Dec 24 2008 at 15:49

Community
Joyeux Noël!

Buon Natale!

Feliz Navidad!

Merry Christmas!

Frohe Weihnachten!


We wish all our visitors a merry christmas with their family!


--> Happy Birthday Dear Jesus!


Wir wünschen all unseren Besuchern ein frohes Weihnachtsfest im kreise ihrer Familie!

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 24 2008 at 15:29

Community
PanCake made two packs for xfire, one without voice (something like the 'push' sound instead of the beep) and one with voice (something like the 'oops' sound instead of the beep).

Download:

--> Xfire Sounds
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 24 2008 at 15:09

RtCW/ET
This skin mod adds either Black Leather Jackets or vests to the 4 styles of Axis Mechanics used through out the game. These changes alter the appearance of the Axis Mechanics so they look alot less like the Blackguards Jumpsuits, yet still maintain a uniform look!

Download:

--> Axis Mechanics

Most of the different Soldiers and Elite Guard-Honeys have quite a few "Skin" mods available already!! Come to think of it, even Helga has her own "Skin" mod! If your going to upgrade your Soldiers & Elite Guard-Honeys, you might as well upgrade your Mechanics as well! Let's not forget that the Axis Mechanics are killers too and do come packing "Heat". However, next time they brandish that German Luger.. They will be dressed to kill!

Added to these custom Black Leather Jackets and Vests are these upgrades as well:

  • Custom Turtle Neck Collars.
  • Custom Sleeves on the Black Leather Jacket.
  • Custom Black Leather Belt on Jackets and Vests.
  • Re-sized Black Leather Vest Mid-Section to Fit.
  • The 4 Mechanics Classes / Insignias on Sleeves.

The New Black Leather Jackets resemble Bomber/Biker style and look very good! To round up this offering, I reworked the Mechanics Caps as follows:

  • Darkend the Cap from Gray to Black.
  • Custom Cap-Bill ... Black Leather instead of Cloth.
  • For 3 Mechanics Classes / Custom Insignias on front.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 24 2008 at 14:54

Maps/Mods
Axis found a new companion in there conquest of europe. Count dracula will join there forces with his army of vampires. Special allied troops were send to finish the job in which van Helsing failed...
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 22 2008 at 16:42

Maps/Mods
It's a remake of level E1M1 from the original Wolfenstein 3D. That sort of decided the name... The X and Y directions are exactly the same as the original... but the ''Z'' is pwn3d by me! ~The Pirate

When a mapper gets bored and run out of ideas, what do you do? Usually a remake of Doom E1M1. But... what started the FPS genre before Doom? Wolfenstein 3D! This is my modest tribute to W3D, and all the happy hours I spent playing it.

Additional Credits to ID Software for the wonderful games they make, and for letting us play along, sharing their efforts with us, behaving like friends, instead of infesting their software with DRM and treating us as thieves...
» read more on Wolfmap.de
Written by Splatterladder-Forum, Apr 20 2007 at 09:40

ET: Quake Wars
This is an interview with Paul "Locki" Wedgwood, the owner and creative directory of Splashdamage.

Q: How big is the installation size of the final game?
Locki: It will all match to one DVD, but we dont know the exact installation size yet. It also depends on how big your cluster values are set to on your harddrive and if you are using a FAT32 or NTFS partition. But it will definitly fits on one DVD.

Q: How big is a average Map which is using the Mega Texture Technologie?
Locki: A normal Megatexture starts at about 6 GB Source Image. Its 32 000 squarepixels large and that includes various properties. We compress that to a file which is about 300 - 400 MB per Map. This will use abour 30-40 MB of Memory in the game itself. Thats a brilliant system beacause we are starting at 6 GB and at the end it just uses about 40 MB of RAM on your computer.

Q: is it possible to disable the vehicles that you dont have any vehicles on a normal map? A lot of our users are playing RtCW and W:ET since years. they like to have the same feeling to play like in their old game.
Locki: There is no mode to play our maps without any vehicles. But we have some maps in our game which are comparable with the old W:ET or RtCW Maps. Not every map features the same vehicles and for sure not the same amount of Vehicles. Some Maps have more and some have less vehicles. But to accomplish your targets you always have to be on foot. The vehicles can't help you there. So we have a lot of Maps which are focused on foot-combat.

This is just one part of the interview, read the whole interview here on Sl.Forum!

» read more on Splatterladder-Forum
  
Splatterladder
is supported by
Wolffiles.de

Link us!
Imprint
Splatterladder.com
Lobby
AFK channel
Splatterladder Admin Channel













splatterladder © 2002-2025 SplatterLadder
*** Imprint *** Support *** Team *** RSS-Feeds ***
Page loaded in 0.299s » db-querytime: 0.241s » db-queries: 24