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Written by Wolfmap.de, Oct 22 2006 at 00:17

Mods
Tired of running around and having to do everything with a pair of pliers? Do you long for a better tool? How about a wrench? This mod replaces the out dated pair of pliers with a much nicer, gleaming wrench! Now you can do you engineering duties with confidence... you will be the envy of the engineering corps!

Download:

--> ET » Mini-Mods » Wrench Mod

Thanks: Wolfenstein Files

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 22 2006 at 00:08

Mods
How many James Bond fans do we have out there..? Have you ever found yourself watching one of the classic Bond flics and picturing yourself as that suave British secret agent? If you've ever done this while watching 'The man with the golden gun', then this is your lucky day! We have available to you a whole new weapon skin that will change them drab dirty old Colts into a sleek, shiny golden pistols!

The brightness of the 45s may take a little while to get used to, but this is the price to pay if you want to be stylin'!

Download and enjoy, for install instructions, refer to the readme.

Thanks: Wolfenstein Files

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 19 2006 at 12:10

Maps/Mods
Both Teams must protect their and destroy Enemy Radio Controller.
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Written by Wolfmap.de, Oct 17 2006 at 21:06

Maps/Mods
Mortis released two ETpro scriptfixes for et_beach. The scripts are included in the zip.

ET-Beach:
Fixes south beach spawns (located at TWO - rtcw style), double/triple messages, adds supply bunker spawn for allies when CP is built, many other minor fixes.

ET-Beach - Bugfix only:
Fixes south beach spawns (located at TWO - rtcw style), double/triple messages, many other minor fixes.

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 15 2006 at 10:52

Maps/Mods
The newest version of Supplydepot2 is named "supply", created by arni and is including fix scripts by mortis.

Features and Fixes:
spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, satchel/crane control exploit, radio sounds completely removed, base alarm sound stops when truck is in base

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 14 2006 at 01:07

Maps/Mods
June 1943: The Axis have a small but vital communication outpost, which controls the Blitzkrieg on all major frontlines. This outpost is equipped with the new radar technology and the Allies are planning an attack (codename: Snatch). The aim is to steal a radar part which in turn will give the Allies crucial electronical know-how. Will the Axis defend the outpost or will Operation Snatch be a success for the Allied Forces?

» read more on Wolfmap.de
Written by Wolfmap.de, Oct 04 2006 at 22:03

Maps/Mods
The attacking team is determined by whoever captures the flag first. They must then proceed to snatch the Book of the Dead and take it to the truck located outside. The defending team must prevent this happening at all costs.
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Written by Wolfmap.de, Sep 30 2006 at 22:22

Maps/Mods
This is a digital remastered Carnage Canyon 2 with partly new ways!
This is the Fixed Version, the other one plays no sounds.
» read more on Wolfmap.de
Written by Wolfmap.de, Sep 28 2006 at 15:16

Maps/Mods
Allies have set up a command centre on a small chalkstone island, housing a lighthouse off the South coast of England. Axis are attempting to dissable it.
» read more on Wolfmap.de
Written by Wolfmap.de, Sep 27 2006 at 07:05

Maps/Mods
The allies have made there way into the Mountains to destroy the Axis fuel supply.

» read more on Wolfmap.de
Written by jaymod, Sep 24 2006 at 18:27

Mods / JayMod
Jaymod 2.0.3 has been released for a maintenance update.

This release includes the updates/fixes from Omni-bot 0.52, and is also compatible with the new 0.53 release. Updates include fixes for bugs that could cause the server to crash when using the bots.

Any server using the Omni-bot feature should update to this latest release immediately. You can download this version here.
» read more on jaymod
Written by Wolfmap.de, Sep 24 2006 at 17:47

Maps/Mods
Axis facility build into the rocky depths of a crevasse in Germany.

» read more on Wolfmap.de
Written by Wolfmap.de, Sep 15 2006 at 21:26

Others
For Wolfenstein: Enemy Territory 2.60, ETpro only! Allows to read and configure the launching of a demo (dm_83/dm_84) using file of configuration (*.cfg).

» read more on Wolfmap.de
Written by Wolfmap.de, Sep 12 2006 at 21:58

Maps/Mods
1944, France, soon after D-Day. A company of Allied soldiers are trapped by superior Axis forces near a french village. They must salvage a tank from the depot, force their way through the village and escape along the railway track. This is a compact map, with the action focussed around the railway bridge, but the environment is very open allowing plenty of choice and scope for tactics. All the buildings can be entered.
» read more on Wolfmap.de
Written by Wolfmap.de, Sep 11 2006 at 23:24

Others
BspShoe was developed to assist mappers in packaging maps for release. The utility lists the assets a .bsp file uses and will let you know if anything is missing. BspShoe is also useful in finding which shaders and textures an existing map uses and where to find them.

New to this version:

  • Updated Main View
  • Location View
  • Shader View
  • Duplicate View
Note: This requires Microsoft .Net 1.1 or 2.0

Thanks: Planet Wolfenstein | SplashDamage Forum

» read more on Wolfmap.de
  
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