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Mr. Hopper!
played on Servers: 4
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U don't have a woman?
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Written by Wolfmap.de, Jan 06 2007 at 13:34

Mods
"Ouroboro brought a clipping error/exploit to my attention. It can be fixed by this script for a minimal amount of loss of shooting angle on the corner. There is an error in a section of the wall that permits a leaning player to see through the walls, ceiling and floor.

If you look at the brushes, you can see exactly how much volume is blocked. The brushes must be rectangular prisms, unfortunately, so corners are hard to deal with. I tried to minimize the loss. Please report any bugs back to me."

~Mortis


Download:

--> ET » Stuff » ETpro Mapscript Battery
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 03 2007 at 20:53

Maps/Mods
"This is my 'Operation V2' map converted to an Axis attack map with my XF5U models as the new Axis objectives in place of the V2 Rockets."

Axis must destroy the three XF5U Prototypes and steal the Schematics as well as the Fuel Formula and transmit to Axis command.
Allies must stop the Axis from accomplishing the above objectives.

» read more on Wolfmap.de
Written by jaymod, Jan 03 2007 at 07:48

Mods / JayMod
Jaymod 2.1.0 has been released to the wild.
New features in this release include:
  • new DB files for user, level and map data
  • new censor database
  • new hitboxes (old styles still supported)
  • new anti-lag (mounted weaps now anti-lagged too)
  • new commands: !listlevels, !status
  • improved server CPU efficiency (overall 10%)
Many other features and bugfixes are also included in this release. For a more complete list, please refer to the bundled README.txt .

Also included are new docs found in the doc/ subdirectory. It is highly recommended that you review and follow the Upgrade Guide for upgrading your server.

Note: this is an EXPERIMENTAL release and not classified as stable. Please keep that in mind.
» read more on jaymod
Written by Wolfmap.de, Jan 02 2007 at 17:43

Mods

Nachdem die erste Version des Patches 0.49b für TC:E aufgrund eines Bugs kurz nach dem Release zurückgezogen wurde, hier die gefixte Version des Patches.

Download:

--> TC:E » Patches » TC:E 0.49b (Fixed)
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 02 2007 at 08:05

RtCW/ET
Are you looking for a little something extra in your Enemy Territory gaming experience? If so, this mod just may be what you're looking for! Contained within this download are some nice looking skins for the weapons and other items; If that's not enough to tickle your fancy, there are also some new sounds to be found, including some that will take you back to the glory days of playing Return to Castle Wolfenstein! This is just what you're looking for, if you want to enhance your gaming pleasure!

Attention!

Pack for 'No Quarter' mod only!
Download:
--> ET » Skinpacks » Marcin Skinpack v1.0
Changes:
  • RtCW weapons sounds
  • New playerskins
  • Some new weapon skins
  • New flags
  • New blow effect
  • New menu background & music
  • New loading map (when loading new map)
  • And many more...

Thanks: Wolfenstein Files

» read more on Wolfmap.de
Written by Wolfmap.de, Jan 01 2007 at 16:37

RtCW/ET
Part 3: IRON CROSS

1. Make a backup of the files mentioned below of the original RTCW game, because they will be substituted:
a) cgamex86.dll
b) qagamex86.dll
2. Unzip all files to RTCW directory
3. Play the addon with shortcut "Iron Cross.ink"
4. After you finish the addon, replace the "files.dll" in your original game.

Download Part 1 and 2 here:

--> Operation Trondheim (Pt. 1+2)
» read more on Wolfmap.de
Written by Wolfmap.de, Jan 01 2007 at 13:02

Mods
All spawns are sealed by "Loffy teamdoors".
HQ spawnprotection is active if command post is build and passable by axis engineer and axis covert ops.
In the 3.2.5 version the spawnprotection of the tunnel spawn changes after the tunnel gate is destroyed.

Note: The 3.2.6 version isn't working with ET-Pub 0.7.2.

Download:

--> ET » Stuff » Spawnprotection Fueldump V2
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 28 2006 at 17:37

Maps/Mods
Axis and Allied had found a mediteranean heaven somewhere in north of Morocco.
A fight started to get the territory. Only Snipers are involved in this mission.
Remember: One shot, One kill. Enjoy your holidays.

Designed for Jaymod Sniperwar.
Double jump highly not recommended.

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 25 2006 at 13:28

Maps/Mods
Axis holds a secret Ammo Depot off the cost of Africa, named Cement Island, Allied forces want it blown to bits.

Thanks: Enemy Territory Stuff | Servers running this Map

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 17 2006 at 02:33

Maps/Mods
Allies Must destroy the 2 V2 Prototypes and steal the V2 Rocket Schematics as well as the Rocket Fuel Formula and transmit to Allied Command.
Axis must stop the Allies from accomplishing the above objectives.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 09 2006 at 16:34

RtCW/ET
Version 1.285 of the PunkBuster Server for Enemy Territory has been released to the PB Master Servers for auto-update and to their website download page. This version addresses an md5tool related problem reported by some linux admins after the v1.284 update was released yesterday.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 09 2006 at 11:57

Maps/Mods
An Axis V2 missile project has been advancing in a silo facility called Sottevast. Allied spies have discovered an attack is about to be launched from this secret silo, and a small team of elite soldiers were mobilized to prevent the launch.

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 08 2006 at 16:19

RtCW/ET
Version 1.298 of the PB Client for ET has been released to our PB Master Servers for auto-update and to our website download page. This is a maintenance release.
» read more on Wolfmap.de
Written by Wolfmap.de, Dec 02 2006 at 21:18

Maps/Mods
Germany, 1944. Allieds and Axis competete with a new developed V2 rocket. The military power where can first build/develop all six parts attains a crucially war advantage.

Fundamental/Characteristics:
- Rocketrace is a Dual Objective map and is a mix between baserace and darji2.
- As orientation in the entire map a weak blue for the Allies and a weak red for the Axis were selected. So white one within which range the map one straight is at any time.
- Command Post construction increased the Elevator speed dramaticly.
- Forward Spawn: The new spawnpoint is in the 4th floor.
- One can along-pursue the construction in the respective main spawn live one by an observation camera.

» read more on Wolfmap.de
Written by Wolfmap.de, Dec 01 2006 at 00:27

Maps/Mods
Funny map for all those are bored playing ordinary Second War-styled maps. Play for obj or just have fun!
» read more on Wolfmap.de
  
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