d3Xter of RtCW4ever created a mobile theme for the "Sony Ericsson W880i". This theme works for all established Sony Ericsson mobiles, but only on the W880i it looks like on the screens. On other mobiles it can look a bit different.
Timo created a mobile theme for the "Sony Ericsson W880i". This theme works for all established Sony Ericsson mobiles, but only on the W880i it looks like on the screens. On other mobiles it can look a bit different.
Fight for your life in the valley of blood splatter! Wooden crates won't stop bullets, so be careful!
Conversion of the aim_map from Counter-Strike. Original author is unknown. Conversion made by IndyJones. Build time: 3 hours. 14 spawns per team. Source of map included in PK3. Feel free to use! Happy fragging!
EgaL created a new voicechat soundpack along with an additional loading screen. The soundpack contains 31 sounds and wheight's only 435kb, the loading screen shows you a beachhead on the D-Day and needs 912kb. Choose for yourself wich pack you want on your gameserver.
The Wolfenstein movie is still in development and Roger Avary is "working on the script right now" according to id Software CEO Todd Hollenshead.
"With the writer's strike it took so long to get underway and Roger Avary, the writer, had a commitment that was in line before working the Wolfenstein stuff, but I've recently been in contact with Roger and he's actually working on the script right now," Hollenshead told Eurogamer.
Today the publisher released new material from the singleplayer about the upcoming Wolfenstein. One new trailer and two reviews along with new screens at 1UP and IGN. But there is still no information available about the multiplayer part of Wolfenstein.
It is fact that many players in the Top100 play only once within 7 days for a short time. They don't want to mess up their ranking. Unfortunately, this isn't according to a ranking and to offer such players an incentive for playing and not penalize active players respectively we have made a "short-lived" ranking now. This means one doesn't play, the rating is made go down easily so (after 24 hours of inactivity). The more inactive player and the higher his rating, the more steeply he falls in the ranking. The whole isn't as bad as it listens to it here.
For example, we have a 20-rating player: If he plays every two days then he loses every two days 0.03 rating points. If he plays only every 5 days then he loses 0.33 each within 5 days. Within 14 days abstinence he loses already 3.02 points. However, these are all values which one can easily make up again. How we recognize does the new modification apply primarily to players who don't play. Active players are virtually untouched of this and that is also not bad.
In addition, we have reduced the minimum player limit from 8 to 6 players test wise and therefore more players should get a valid session. If the practice tests are positive we keep the new player limit.